For Quantico’s season 2 premiere, the story takes us to NYC for a fictional terrorist attack. As the entire season is centered about the perimeter, we needed to create assets that could be revisited every episode.
The molecule’s own asset team recreated a cg-downtown based on photo-textures and scanned geometry while we brought in freelance fx-artists to set up simulations for fire, smoke, and debris. Assembling a library of pre-simulated elements for close-ups and wides, we were able to attend the large number of shots set around our ‘ground zero’. This in turn allowed us to free up resources early to tackle unplanned shots and extra elements.
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